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authorSunil Nimmagadda <sunil@nimmagadda.net>2014-08-31 16:18:05 +0500
committerSunil Nimmagadda <sunil@nimmagadda.net>2014-08-31 16:18:05 +0500
commit031a261fb6d7576b609795d6b695953ddc4ee10b (patch)
treeb4202a64a031b921c71bc6ecb39c05899c4f699b /pop3d.h
parentf0d8c76d03b56783c0e71bb564baf3de1af21577 (diff)
Disengaging imsgev is tricky. First imsgev_clear as we know there
isn't anything left to be written. Signal imsgev termination by setting iev->terminate = 1(Mind that we are setting it from with the callback). As imsgev would again callback dispatch with IMSGEV_DONE, we cannot free imsgev yet. So iev_maildrop need to exist beyond lifetime of session until IMSGEV_DONE. Allocating it seperately from session. imsgev_close is avoided as it schedules another EV_WRITE which is not needed in our case. This fixes a crash observed consistently with a little perl script to simulate concurrent sessions. Thanks MALLOC_OPTIONS='SFG<<'
Diffstat (limited to 'pop3d.h')
-rw-r--r--pop3d.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/pop3d.h b/pop3d.h
index 1b70163..fa7de0b 100644
--- a/pop3d.h
+++ b/pop3d.h
@@ -129,7 +129,7 @@ enum state {
struct session {
SPLAY_ENTRY(session) entry;
- struct imsgev iev_maildrop;
+ struct imsgev *iev_maildrop;
struct iobuf iobuf;
struct io io;
char user[ARGLEN];